package game;
/*
Copyright (C) 2012 Johan Ceuppens

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import javax.swing.ImageIcon;
import java.awt.Toolkit;

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;

import java.util.*;

class BulletBase extends BoundingBox
{
protected String direction = "leftx";
public BulletBase(float startx, float starty, float startz, float startw, float starth, float startd, String dir)
{
	super(startx,starty,startz,startw,starth,startd);

	direction = dir;
	
}

public void move()
{
	if (direction == "leftx") {
		moveleftx();
	}
	else if (direction == "rightx") {
		moverightx();
	}
	else if (direction == "lefty") {
		movelefty();
	}
	else if (direction == "righty") {
		moverighty();
	}
	else if (direction == "leftz") {
		moveleftz();
	}
	else if (direction == "rightz") {
		moverightz();
	}
}

};
